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This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
At third level, players chose from one of two ranger archetypes: the Hunter, and the Beast Master. [10] The hunter archetype gains combative capabilities, while the beast master gains an animal companion to control. [9] Several sourcebooks since the launch of 5th edition have expanded the number of ranger archetype options.
Ezmerelda d'Avenir is a Vistana monster hunter introduced in the 5th Edition adventure module Curse of Strahd (2016). As a child, her family kidnapped Rudolph van Richten's son and turned him over to a vampire. d'Avenir was "deeply moved" by van Richten's mercy on her family and as a teenager ran away to seek him out.
Drizzt returns as the main character throughout The Hunter's Blades Trilogy. In The Thousand Orcs (2002), [17] Drizzt and his friends encounter the powerful orc Obould Many-Arrows, who has employed frost giants to aid him in gaining control of the region. After a battle at the town of Shallows, Drizzt believes the other Companions of the Hall ...
The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. [1] It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set.
Deities in Dungeons & Dragons have a great variety of moral outlooks and motives, [8] which have to be considered by cleric player characters. [9] In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster.
The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.
Hunter: The Reckoning is a horror tabletop role-playing game set in modern times, in which players take the roles of human characters who become aware of the existence of the supernatural, including vampires, werewolves, and ghosts, and fight back as monster hunters.