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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    C++ input/output streams are primarily defined by iostream, a header file that is part of the C++ standard library (the name stands for Input/Output Stream). In C++ and its predecessor, the C programming language , there is no special syntax for streaming data input or output.

  3. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    In the case of an interactive shell, that is usually the text terminal which initiated the program. The file descriptor for standard output is 1 (one); the POSIX <unistd.h> definition is STDOUT_FILENO; the corresponding C <stdio.h> variable is FILE* stdout; similarly, the C++ <iostream> variable is std::cout.

  4. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    In the C++ programming language, the C++ Standard Library is a collection of classes and functions, which are written in the core language and part of the C++ ISO Standard itself. [ 1 ] Overview

  5. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...

  6. Stream processing - Wikipedia

    en.wikipedia.org/wiki/Stream_processing

    Most programming languages for stream processors start with Java, C or C++ and add extensions which provide specific instructions to allow application developers to tag kernels and/or streams. This also applies to most shading languages, which can be considered stream programming languages to a certain degree.

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  8. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  9. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Perhaps the most well-known example is C++, an object-oriented extension of the C programming language. Due to the design requirements to add the object-oriented paradigm on to an existing procedural language, message passing in C++ has some unique capabilities and terminologies. For example, in C++ a method is known as a member function.