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Time Pilot '84: Further Into Unknown World is a scrolling multidirectional shooter released in arcades in 1984 by Konami. The different time periods of 1982's Time Pilot are replaced by a top-down view of a science fiction landscape that varies in color and type of enemies. [1] It adds the ability for the player to launch guided missiles.
Tyrian is an arcade-style vertical scrolling shooter.It was developed chiefly as a homage to the works of Compile, particularly their Zanac series.. The player controls a space ship fitted with different weapons (front and back, linked to the same button, and up to two external pods with their own buttons) and other equipment.
Arcade Rail shooter style combat Star Wars: X-Wing Alliance: 1999 Totally Games: LucasArts: Windows Star Wars: X-Wing vs. TIE Fighter: 1997 Totally Games: LucasArts: Windows Star Wars: Squadrons: 2020 Motive Studios: Electronic Arts: Windows, PlayStation 4, Xbox One SpaceCombat: 2008 Cilcoder Xbox Live: Xbox 360 Very basic cartoon styled space ...
The title is a compilation of Taito's classic arcade games. It features the original Space Invaders with color graphics, Super Space Invaders ' 91, and Space Invaders DX. [92] An earlier version was planned for the Nokia N-Gage in 2003; Super Space Invaders was one of the three games planned to be included. The title was canceled. [93] [94]
Space King (Space Invaders clone, released by Leijac) Space King 2 (Space Invaders Part II clone, released by Leijac) Rich Man (Gee Bee clone, released by Leijac) Space Ship (Star Fire clone, released by Leijac) Space War (Intruder in North America, Space Laser in Europe, released by Leijac (JP), Game Plan (NA), and Taito (EU)) 1980. Maze ...
Sinistar is a 1983 [a] multidirectional shooter arcade video game developed and manufactured by Williams Electronics. [3] It was created by Sam Dicker, [4] Jack Haeger, [4] Noah Falstein, [5] RJ Mical, Python Anghelo, [1] and Richard Witt. [4]
Sol Cresta [a] is a vertically scrolling shooter video game developed and published by PlatinumGames. [1] It is the fifth and final entry in the Cresta series, following the Japan-exclusive 1997 game Terra Cresta 3D for the Sega Saturn [2] [3] and the first game in the series to not be developed by Japan-based studio Nichibutsu.
In the late 1970s and early 1980s, several game companies made outer-space themed shooter games, which involved players destroying alien space fleets. These games generally shared the traits of enemies slowing approaching towards the player from the top of the screen and attacking the player. Phoenix was one of the games following this trend. [6]