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Both of these models included hardware backwards compatibility for PlayStation 2 games. In January 2007, Sony announced that Europe's 60 GB version would exclude hardware backwards compatibility for PS2 titles and instead would provide compatibility through software emulation of the PS2's hardware. During the course of 2007, Sony announced ...
The PlayStation 3 (PS3) video game console has been produced in various models during its life cycle. At launch, the PlayStation 3 was available with either a 20 or 60 GB hard disk drive in the US and Japan, respectively— priced from US$499 to US$599; and with either a 40, 60, or 80 GB hard disk drive in Europe, priced from £299 to £425. [1]
Pages in category "Backward-compatible video game consoles" The following 30 pages are in this category, out of 30 total. This list may not reflect recent changes. A.
Later when the PlayStation 4 console was released, it was not backward compatible with either PlayStation 3, PlayStation 2, or PlayStation 1 games, although limited PS2 backward compatibility was later introduced, and PS4 owners might play a selected group of PS3 games by streaming them over the Internet using the PlayStation Now cloud-based ...
This is a list of PlayStation (PS1) games digitally re-released on the PlayStation Store in NA territories. These are the original games software emulated.At their initial release in December 2006, downloadable PS1 titles were only available to play on PlayStation Portable (PSP), [1] but titles became available for PlayStation 3 (PS3) in April 2007, [2] for PlayStation Vita on August 28, 2012 ...
Unlike PlayStation 2 Classics on the PS3, the PS4 and PS5 releases run at a higher resolution and may feature Trophies, [1] Remote Play and Share Play. [2] PlayStation 4 releases are also playable on PlayStation 5. There are 71 downloadable games out of the 4491 originally released for PlayStation 2. [a]
Later models of the PS3 do not offer PlayStation 2 compatibility, though PS1 compatibility is retained. Some models of the first generation of the PS3 offered full backward compatibility for PS2 games. The Xbox 360's compatibility is increased through game-specific patches automatically downloaded from Xbox Live or downloaded and burned to a CD ...
In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]