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  2. Gambling in Japan - Wikipedia

    en.wikipedia.org/wiki/Gambling_in_Japan

    One of the arguments against the developments was that the Japanese being not used to gambling would be too prone to addiction. [11] Another possibility for the development of the casino industry in Japan is the creation of floating casinos. The idea of boat gambling has also been actively supported by Ishihara. [12]

  3. Chō-han - Wikipedia

    en.wikipedia.org/wiki/Chō-han

    The game was a mainstay of the bakuto, itinerant gamblers in old Japan, and is still played by the modern yakuza. In a traditional Chou-Han setting, players sit on a tatami floor. The dealer sits in the formal seiza position and is often shirtless (to prevent accusations of cheating), exposing his elaborate tattoos .

  4. Bakuto - Wikipedia

    en.wikipedia.org/wiki/Bakuto

    [1] [4] Bakuto were also responsible for introducing the tradition of yubitsume, or self-mutilation as a form of apology, to yakuza culture. [3] [4] [5] Up until the mid-20th century, some yakuza organizations that dealt mostly in gambling described themselves as bakuto groups. But this was seen as outdated, and most were eventually absorbed ...

  5. Category:Gambling in Japan - Wikipedia

    en.wikipedia.org/wiki/Category:Gambling_in_Japan

    About Wikipedia; Contact us; Contribute Help; Learn to edit; Community portal; ... Pages in category "Gambling in Japan" The following 5 pages are in this category ...

  6. Pachinko - Wikipedia

    en.wikipedia.org/wiki/Pachinko

    A 2014 study showed that pathological gambling tendencies among Japanese adults was 9.04% in men and 1.6% in women, higher than the North American prevalence of 1.6%, particularly for men. [27] In 1999, 29% of players thought of themselves as addicted and needing treatment. Another 30% said they exceeded their budgets and borrowed money to play ...

  7. Big two - Wikipedia

    en.wikipedia.org/wiki/Big_two

    For each player with cards, each card is 1 point, unless if they have 10 or more cards in which case each card is 2 points. The points are paid to the winner. For example, if North wins, and East, West, and South respectively still had 3, 11, and 8 cards remaining, then East scores −3, West scores −22, South scores −8, and North scores +33.

  8. Sugoroku - Wikipedia

    en.wikipedia.org/wiki/Sugoroku

    It is known that in the centuries following the game's introduction into Japan it was made illegal several times, most prominently in 689 and 754. This is because the simple and luck-based nature of sugoroku made it an ideal gambling game. This version of sugoroku and records of playing for gambling continuously appeared until early Edo era.

  9. Kitsune bakuchi - Wikipedia

    en.wikipedia.org/wiki/Kitsune_bakuchi

    Again, players wager on a single number, and the payout is slightly different: 1:1 for one match, 3:1 for two matches, and 5:1 for three matches; this reduces the house edge to 39.8%. There are two special rolls which result in an automatic win for the dealer, which are 4-5-1 and 3-2-6. [5] Fox (キツネ, Kitsune)

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