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Software architecture and, subsequently, software architects inherently deal with uncertainties. It is the software architect's job to decide the size of architectural components, which can significantly influence a system's outcomes, both positively and negatively.
Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [3] [4] Everything is a trade-off "Why is more important ...
The diagrams are created by using available standards in which the primary aim is to illustrate a specific set of tradeoffs inherent in the structure and design of a system or ecosystem. Software architects utilize architectural models to facilitate communication and obtain peer feedback. Some key elements in a software architectural model include:
Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...
Semantic service-oriented architecture; Service mesh; Service-oriented development of applications; Shared-disk architecture; SIGMDSE; Simultaneous and heterogeneous multithreading; Situational application; Software analysis pattern; Software architecture analysis method; Software architecture description; Software architecture recovery ...
These are sometimes named architecture characteristics, or "ilities" after the suffix many of the words share. They are usually architecturally significant requirements that require architects' attention. [1] In software architecture, these attributed are known as "architectural characteristic" or non-functional requirements.
A building architect uses sketches, models, and drawings. An automation systems (or software or hardware) architect should use sketches, models, and prototypes to discuss different solutions and results with users, engineers, and other architects. An early, draft version of the users' manual is invaluable, especially in conjunction with a ...
Charles Simonyi (/ s ɪ ˈ m oʊ n i /; Hungarian: Simonyi Károly, pronounced [ˈʃimoɲi ˈkaːroj]; born September 10, 1948) is a Hungarian-American software architect. He introduced the graphical user interface to Bill Gates for the first time who later described it as the first of two revolutionary things he felt in his life. [1]
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