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The first known publication of chess rules was in a book by Luis Ramírez de Lucena about 1497, shortly after the movement of the queen, bishop, and pawn were changed to their modern form. [111] Ruy López de Segura gave rules of chess in his 1561 book Libro de la invencion liberal y arte del juego del axedrez. [112]
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Unusually for a modern chess book, it requires no knowledge of algebraic notation, using only diagrams with arrows and descriptions such as "rook-takes-pawn-check". [3] The book begins with an explanation of the rules of chess. The puzzles focus largely on finding checkmate; combinations involving back rank mates are particularly emphasized.
They include modern variations employing different rules (e.g. losing chess and Chess960 [note 8]), different forces (e.g. Dunsany's chess), non-standard pieces (e.g. Grand Chess), and different board geometries (e.g. hexagonal chess and infinite chess); In the context of chess variants, chess is commonly referred to as orthodox chess ...
The modern rules of chess (and breaking them) are discussed in separate articles, and briefly in the following subsections: Rules of chess – rules governing the play of the game of chess. White and Black in chess – one set of pieces is designated "white" and the other is designated "black". White moves first.
The Oxford Companion to Chess The Oxford Companion to Chess is a reference book on the game of chess written by David Vincent Hooper and Kenneth Whyld. The book is written in an encyclopedia format. The book belongs to the Oxford Companions series. Details The first edition of the book was published in 1984 by Oxford University Press. The second edition (1992) has over 2,500 entries, including ...
Chess opening theory books that provide these tables are usually quite large and difficult for beginners to use. Because the table entries typically do not include the themes or goals involved in a given line, beginners will either try to memorize the tables or simply drown in the detail.
In chess, a trap is a move which tempts the opponent to play a bad move. [1] Traps are common in all phases of the game; in the opening, some traps have occurred often enough that they have acquired names. [citation needed] If the opponent sees through the trap, it can backfire. [1]