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  2. Associative magic square - Wikipedia

    en.wikipedia.org/wiki/Associative_magic_square

    The number zero for n = 6 is an example of a more general phenomenon: associative magic squares do not exist for values of n that are singly even (equal to 2 modulo 4). [3] Every associative magic square of even order forms a singular matrix, but associative magic squares of odd order can be singular or nonsingular. [4]

  3. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    Thus there is basically just one normal magic square of order 3. The number of different n × n magic squares for n from 1 to 6, not counting rotations and reflections is: 1, 0, 1, 880, 275305224, 17753889197660635632. (sequence A006052 in the OEIS) The number for n = 6 had previously been estimated to be (1.7745 ± 0.0016) × 10 19. [63] [64 ...

  4. Pandiagonal magic square - Wikipedia

    en.wikipedia.org/wiki/Pandiagonal_magic_square

    The number of 4 × 4 pandiagonal magic squares using numbers 1-16 without duplicates is 384 (16 times 24, where 16 accounts for the translation and 24 accounts for the 4! ways to assign 1, 2, 4, and 8 to b, c, d, and e).

  5. Strachey method for magic squares - Wikipedia

    en.wikipedia.org/wiki/Strachey_method_for_magic...

    As a running example, we consider a 10×10 magic square, where we have divided the square into four quarters. The quarter A contains a magic square of numbers from 1 to 25, B a magic square of numbers from 26 to 50, C a magic square of numbers from 51 to 75, and D a magic square of numbers from 76 to 100.

  6. Most-perfect magic square - Wikipedia

    en.wikipedia.org/wiki/Most-perfect_magic_square

    A most-perfect magic square of order n is a magic square containing the numbers 1 to n 2 with two additional properties: Each 2 × 2 subsquare sums to 2 s , where s = n 2 + 1. All pairs of integers distant n /2 along a (major) diagonal sum to s .

  7. Siamese method - Wikipedia

    en.wikipedia.org/wiki/Siamese_method

    The Siamese method, or De la Loubère method, is a simple method to construct any size of n-odd magic squares (i.e. number squares in which the sums of all rows, columns and diagonals are identical). The method was brought to France in 1688 by the French mathematician and diplomat Simon de la Loubère , [ 1 ] as he was returning from his 1687 ...

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  9. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    The magic constant or magic sum of a magic square is the sum of numbers in any row, column, or diagonal of the magic square. For example, the magic square shown below has a magic constant of 15. For a normal magic square of order n – that is, a magic square which contains the numbers 1, 2, ..., n 2 – the magic constant is = +.