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Positive behavior interventions and supports (PBIS) is a set of ideas and tools used in schools to improve students' behavior.PBIS uses evidence and data-based programs, practices, and strategies to frame behavioral improvement relating to student growth in academic performance, safety, behavior, and establishing and maintaining positive school culture.
Using behavior-specific praise (BSP) in the classroom can have many positive effects on the students and classroom management. BSP is when the teacher praises the student for the exact behavior that the student is exhibiting. For example, the student might normally have trouble staying in their seat, which causes disruption in the classroom.
Through the use of effective behavior management at a school-wide level, PBS programs offer an effective method to reduce school crime and violence. [31] To prevent the most severe forms of problem behaviors, normal social behavior in these programs should be actively taught.
The Good Behavior Game (GBG) is a classroom management strategy used to increase self-regulation, group regulation and stimulate prosocial behavior among students while reducing problematic behavior. [1]
Effective behavior management depends on using tools that are appropriate to each situation. One effective tool is the High Card/Low Card system. To use a high card, the educator or instructor uses strong intervention to address the issue. Some examples of High Cards are: Sending a student to the office; Keeping a student after school hours
School-wide positive behavior support [72] is based on the use of behavior analytic procedures delivered in an organizational behavior management approach. School-wide behavioral support has been increasingly accepted by administrators, lawmakers and teachers as a way to improve safety in classrooms. [99] [100]
The design of these systems and their contents are based on behavioral change theories and models for behavioral change over time. [3] The theory of planned behavior describes the relationship between attitudes, intentions, and the desired behavior.
Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.