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These are collected in such a manner to make their use more effective and accessible (e.g., so that a user does not have to transcode a video's audio and visual components in separate steps, or with inaccessible command-line utilities). HandBrake clients are available for Linux, macOS, and Windows. [4]
ffmpeg.org. FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files. It is widely used for format transcoding, basic editing (trimming and ...
VLC media player. VLC media player (previously the VideoLAN Client and commonly known as simply VLC) is a free and open-source, portable, cross-platform media player software and streaming media server developed by the VideoLAN project. VLC is available for desktop operating systems and mobile platforms, such as Android, iOS and iPadOS.
PeaZip is a free and open-source file manager and file archiver [5] for Microsoft Windows, ReactOS, [6] Linux, [7][8][9] MacOS [10] and BSD [11][12] by Giorgio Tani. It supports its native PEA archive format [13] (supporting compression, multi-volume split, and flexible authenticated encryption and integrity check schemes) and other mainstream ...
Fraunhofer FDK AAC – Lossy compression (AAC) FFmpeg codecs in the libavcodec library, e.g. AC-3, AAC, ADPCM, PCM, Apple Lossless, FLAC, WMA, Vorbis, MP2, etc. FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge).
JPEG XL, is a royalty-free raster-graphics file format that supports both lossy and lossless compression. It is designed to outperform existing raster formats and thus to become their universal replacement. PNG, a format for lossless compression, which JPEG XR lossless is comparable with.
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Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]