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  2. Quadratic sieve - Wikipedia

    en.wikipedia.org/wiki/Quadratic_sieve

    Quadratic sieve. The quadratic sieve algorithm (QS) is an integer factorization algorithm and, in practice, the second-fastest method known (after the general number field sieve). It is still the fastest for integers under 100 decimal digits or so, and is considerably simpler than the number field sieve. It is a general-purpose factorization ...

  3. Matrix congruence - Wikipedia

    en.wikipedia.org/wiki/Matrix_congruence

    Matrix congruence. In mathematics, two square matrices A and B over a field are called congruent if there exists an invertible matrix P over the same field such that. where "T" denotes the matrix transpose. Matrix congruence is an equivalence relation. Matrix congruence arises when considering the effect of change of basis on the Gram matrix ...

  4. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.

  5. Congruence relation - Wikipedia

    en.wikipedia.org/wiki/Congruence_relation

    Congruence relation. In abstract algebra, a congruence relation (or simply congruence) is an equivalence relation on an algebraic structure (such as a group, ring, or vector space) that is compatible with the structure in the sense that algebraic operations done with equivalent elements will yield equivalent elements. [1]

  6. Matrix similarity - Wikipedia

    en.wikipedia.org/wiki/Matrix_similarity

    Matrix similarity. In linear algebra, two n -by- n matrices A and B are called similar if there exists an invertible n -by- n matrix P such that Similar matrices represent the same linear map under two (possibly) different bases, with P being the change of basis matrix. [1][2] A transformation A ↦ P−1AP is called a similarity transformation ...

  7. Tonelli–Shanks algorithm - Wikipedia

    en.wikipedia.org/wiki/Tonelli–Shanks_algorithm

    Tonelli–Shanks algorithm. The Tonelli–Shanks algorithm (referred to by Shanks as the RESSOL algorithm) is used in modular arithmetic to solve for r in a congruence of the form r2 ≡ n (mod p), where p is a prime: that is, to find a square root of n modulo p. Tonelli–Shanks cannot be used for composite moduli: finding square roots modulo ...

  8. Quadratic residue - Wikipedia

    en.wikipedia.org/wiki/Quadratic_residue

    Modulo 2, every integer is a quadratic residue. Modulo an odd prime number p there are (p + 1)/2 residues (including 0) and (p − 1)/2 nonresidues, by Euler's criterion.In this case, it is customary to consider 0 as a special case and work within the multiplicative group of nonzero elements of the field (/).

  9. Berlekamp's algorithm - Wikipedia

    en.wikipedia.org/wiki/Berlekamp's_algorithm

    In mathematics, particularly computational algebra, Berlekamp's algorithm is a well-known method for factoring polynomials over finite fields (also known as Galois fields ). The algorithm consists mainly of matrix reduction and polynomial GCD computations. It was invented by Elwyn Berlekamp in 1967. It was the dominant algorithm for solving the ...