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Scalable Vector Graphics (SVG) is an XML -based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.
SVG-edit is a cross-browser web-based, JavaScript -driven web tool, and has also been made into browser addons, such as an addon for Firefox, a Chrome extension, and a standalone widget for Opera. [1] There's also an experimental SVG editing extension on MediaWiki that uses SVG-edit. [2]
HTML5 (Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web. It was the fifth and final [4] major HTML version that is now a retired World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard.
HTML. The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
Comparison of JavaScript charting libraries. There are different JavaScript charting libraries available. Below is a comparison of which features are available in each. Library Name. License. Free. Supported Chart Types. Supported Bar Chart Types. Other Features.
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Boxy SVG is a proprietary vector graphics editor for creating illustrations, as well as logos, icons, and other elements of graphic design. It is primarily focused on editing drawings in the SVG file format. The program is available as both a web app and a desktop application for Windows, macOS, ChromeOS, and Linux -based operating systems.
e. The SVG Working Group is a working group created by the World Wide Web Consortium (W3C) to address the need for an alternative to the PostScript document format. The PostScript format was unable to create scalable fonts and objects without creating files which were inordinately larger than a file which used unscalable fonts and objects.