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Habbo, also called Habbo Hotel, is a virtual world [1] and massively multiplayer online game.It is owned and operated by Sulake.Founded in 2000, Habbo has expanded to nine online communities (or "hotels"), with users from more than 150 countries.
The Life Stage: Virtual House is a construction simulation/adventure game developed by Microcabin for the 3DO Interactive Multiplayer. The player is given tools to create virtual living spaces and may also view several predesigned virtual homes. The Life Stage: Virtual House was a launch title for the 3DO in Japan. [2]
Buy-to-play: 2000: 2010 Phantasy Star Online 2: Active 3D: Science Fiction: Freemium: 2012: Phoenix Dynasty Online: Closed 2D: Fantasy: Free-to-play: 2007: 2010 Pirate101: Active 3D: Fantasy, kids: Freemium: 2012: Pirate game, kid-safe chat Pirates of the Burning Sea: Active 3D: Historical (maritime) Free-to-play: 2008: Vision Online Games ...
Massive virtual universe with a in-game currency linked to the USD. 3D Active Exteel: NCsoft: December 2007: Windows: Third-person shooter: Free to play with items that can be purchased from a shop Customize and control giant mech. PvP and PvE. 3D Closed Sept. 1, 2010 Fiesta Online: Outspark Games November 7, 2007: Windows: Medieval fantasy MMORPG
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
A massively multiplayer online sports game is a title where players can compete in some of the more traditional major league sports, such as football (soccer), basketball, baseball, hockey, golf or American football. According to GameSpot, Baseball Mogul Online was "the world's first massively multiplayer online sports game". [16]
Massively multiplayer online games (8 C, 245 P) Metaplace (5 P) ... Pages in category "Virtual world communities" The following 87 pages are in this category, out of ...
The game takes place in 2177 on a terraformed Mars. [5] Avatars can freely move around in locations known as "cities" (similar to "islands" in Second Life [1]), and interact with scripted objects and other avatars. Each location may have custom features added by the city designer for entertainment, game, shopping, business or other uses.