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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...

  3. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    Grand Theft Auto V: 2013 Rockstar North: Rockstar Games: PS3, Xbox 360: Arvind Bhatia: Sterne Agee 137.5 69–109.3 206.5–246.8 270–323 [51] Red Dead Redemption 2: 2018 Rockstar Games: PS4, Xbox One: Michael Pachter: Wedbush Securities: 170 170 206 [52] Halo 5: Guardians: 2015 343 Industries: Microsoft Studios: Xbox One: 160 160 206 [53 ...

  4. List of best-selling PlayStation 4 video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling...

    List of best-selling PlayStation 4 video games Game Copies sold Release date [a] Genre(s) Developer(s) Publisher(s) Marvel's Spider-Man: 20 million [1] [b]: September 7, 2018

  5. GTA 5 Is Coming To PlayStation Plus This Month - AOL

    www.aol.com/gta-5-coming-playstation-plus...

    GTA 5PS4, PS5. Stranger of Paradise: Final Fantasy Origin – PS4, PS5. MotoGP 23 – PS4, PS5. Metal Hellsinger – PS4, PS5. Salt and Sacrifice – PS4, PS5. Moonscars – PS4, PS5. Mega ...

  6. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto Online launched on 1 October 2013, two weeks after Grand Theft Auto V 's release. [84] Many players reported connection difficulties and game freezes during load screens. [ 85 ] [ 86 ] Rockstar released a technical patch on 5 October in an effort to resolve the issues, [ 87 ] but problems persisted the second week as some ...

  7. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Public reception to the team's previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3) was considered during the process. [41] [42] To increase the pace of shootouts, the team removed hard locking—a central mechanic in Grand Theft Auto IV that instantly locks onto the enemy nearest to the crosshair.

  8. Wargame Construction Set - Wikipedia

    en.wikipedia.org/wiki/Wargame_Construction_Set

    Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS. Several sequels followed.

  9. Slitherine Software - Wikipedia

    en.wikipedia.org/wiki/Slitherine_Software

    Slitherine merged with Matrix Games in 2010. [5] Slitherine works with the US military and defense contractors to supply simulation software. The primary simulation is a professional version of the commercial game Command Modern Air & Naval Operations. [6]