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  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.

  4. offsetof - Wikipedia

    en.wikipedia.org/wiki/Offsetof

    This can be understood as taking a null pointer of type structure st, and then obtaining the address of member m within said structure. While this implementation works correctly in many compilers, it has generated some debate regarding whether this is undefined behavior according to the C standard, [2] since it appears to involve a dereference of a null pointer (although, according to the ...

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    When an object is created, a pointer to this table, called the virtual table pointer, vpointer or VPTR, is added as a hidden member of this object. As such, the compiler must also generate "hidden" code in the constructors of each class to initialize a new object's virtual table pointer to the address of its class's virtual method table.

  6. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    Polymorphic wrappers for function objects are similar to function pointers in semantics and syntax, but are less tightly bound and can indiscriminately refer to anything which can be called (function pointers, member function pointers, or functors) whose arguments are compatible with those of the wrapper. An example can clarify its characteristics:

  7. Allocator (C++) - Wikipedia

    en.wikipedia.org/wiki/Allocator_(C++)

    The A::max_size() member function returns the largest number of objects of type T that could be expected to be successfully allocated by an invocation of A::allocate; the value returned is typically A::size_type(-1) / sizeof(T). [14] Also, the A::address member function returns an A::pointer denoting the address of an object, given an A::reference.

  8. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    Differences between C and C++ linkage and calling conventions can also have subtle implications for code that uses function pointers. Some compilers will produce non-working code if a function pointer declared extern "C" points to a C++ function that is not declared extern "C". [22] For example, the following code:

  9. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C++, classes can be forward-declared if you only need to use the pointer-to-that-class type (since all object pointers are the same size, and this is what the compiler cares about). This is especially useful inside class definitions, e.g. if a class contains a member that is a pointer (or a reference) to another class.