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The widely used [21] rule calculating normal maximum ESR values in adults (98% confidence limit) is given by a formula devised in 1983 from a study of ≈1000 individuals over the age of 20: [22] The normal values of ESR in men is age (in years) divided by 2; for women, the normal value is age (in years) plus 10, divided by 2. [9]
The Electronic Staff Record or ESR is an Oracle-based human resources and payroll database system currently used by 586 units of the National Health Service (NHS) in England and Wales to manage the payroll for 1.2 million NHS staff members. The Electronic Staff Record application is managed by IBM for the NHS.
ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices. [2] Epic! was founded in 2013 by Suren Markosian and Kevin Donahue [3] and launched in 2014. [4]
8 – suitable for ages 8 and up (allowed only 30 minutes before and after the kid-friendly zone) 12 – suitable for ages 12 and up (allowed only between 9:30 p.m. and 6:00 a.m., or between 10:00 p.m. and 6:00 a.m. during Fridays, Saturdays and school holidays) 16 – suitable for ages 16 and up (allowed only between 11:00 p.m. and 6:00 a.m.)
Scores for individuals in each age group are norm-referenced. The ASEBA has been translated in one hundred languages, and has a variety of multicultural applications. [ 2 ] Each report form in the ASEBA System has 113 items, but there is not a one-to-one correspondence between each individual item across the different report forms.
Like on the preschool version, the school-age version of the CBCL (CBCL/6-18) instructs a respondent who knows the child well (usually a parent or other close caregiver) to report on the child's problems. Alternative measures are available for teachers (the Teacher's Report Form) and the child (the Youth Self Report, for youths age 11 to 18 years).
According to the USK itself, the state uses the age-rating symbol to regulate whether a computer game may be publicly supplied to children and young persons. Retailers are obliged to comply with the restrictions indicated by the rating. For example, a game approved for children aged 12 and above may not be sold to a 10-year old.