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The capacity of hard drives has grown exponentially over time. When hard drives became available for personal computers, they offered 5-megabyte capacity. During the mid-1990s the typical hard disk drive for a PC had a capacity in the range of 500 megabyte to 1 gigabyte. [6] As of February 2025 hard disk drives up to 36 TB were available. [7]
Lakka is a community-driven lightweight retro gaming Linux distribution based on LibreELEC. It uses the RetroArch user interface. Lakka is especially suited for older hardware and for low-end single-board computers , such as Raspberry Pi .
RDX cartridges are shock-proof 2.5-inch Serial ATA hard disk drives and are advertised to sustain a 1 meter (39 in) drop onto a concrete floor and to offer an archival lifetime up to 30 years and transfer up to 650GB/hr. The technology was developed by ProStor Systems Incorporated in 2004.
Disk Cloning Software Disk cloning capabilities of various software. Name Operating system User Interface Cloning features Operation model License
Name SoC CPU GPU RAM; architecture Cores Frequency Size Data rate [MT/s] Data path width [bits] Type Embedded Now Piconium : Intel Atom E3845 Intel 4 1.91 GHz Intel® HD Graphics for Intel Atom® Processor Z3700 Series
Several Parallel ATA hard disk drives. Parallel ATA, originally IDE and then standardized under the name AT Attachment (ATA), with the alias P-ATA or PATA retroactively added upon introduction of the new variant Serial ATA. The original name (circa 1986) reflected the integration of the controller with the hard drive itself.
In the list those manufacturers that also produce hard disk drives or flash memory are identified. Additionally, the type of memory used in their solid-state drives is noted. This list does not include the manufacturers of specific components of SSDs, such as flash memory controllers. [1]
The device is connected to the Famicom console by plugging its RAM Adapter cartridge into the system's cartridge port, and attaching that cartridge's cable to the disk drive. The RAM Adapter contains 32 kilobytes (KB) of RAM for temporarily caching program data from disk, 8 KB of RAM for tile and sprite data storage, [ 3 ] and an ASIC named the ...