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  2. Automata-based programming (Shalyto's approach) - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming...

    Automata-based programming is a programming technology. [1] Its defining characteristic is the use of finite-state machines to describe program behavior. The transition graphs of state machines are used in all stages of software development (specification, implementation, debugging and documentation).

  3. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...

  4. Input/output automaton - Wikipedia

    en.wikipedia.org/wiki/Input/output_automaton

    Input/output automata provide a formal model, applicable in describing most types of an asynchronous concurrent system. On its own, the I/O automaton model contains a very basic structure that enables it to model various types of distributed systems .

  5. JFLAP - Wikipedia

    en.wikipedia.org/wiki/JFLAP

    It now covers a large number of topics on automata and related fields. The tool is also the best documented among the tools for simulation of automata." and "The tool uses state of the art graphics and is one of the easiest to use. The tool is undoubtedly the most widely used tool for simulation of automata developed to date.

  6. Introduction to Automata Theory, Languages, and Computation

    en.wikipedia.org/wiki/Introduction_to_Automata...

    "The emergence of computer science - A citation classic commentary on 'Formal Languages and Their Relation to Automata' ". Current Contents Engineering, Technology, and Applied Sciences. 31: 12. available online (pdf) Shallit, Jeffrey O. (2008). A Second Course in Formal Languages and Automata Theory. Cambridge University Press. p. ix.

  7. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic .

  8. Golly (program) - Wikipedia

    en.wikipedia.org/wiki/Golly_(program)

    Golly is a tool for the simulation of cellular automata.It is free open-source software written by Andrew Trevorrow and Tomas Rokicki; [3] it can be scripted using Lua [1] or Python.

  9. Deterministic pushdown automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_pushdown...

    In automata theory, a deterministic pushdown automaton (DPDA or DPA) is a variation of the pushdown automaton. The class of deterministic pushdown automata accepts the deterministic context-free languages, a proper subset of context-free languages. [1]