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  2. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  3. Virtual Hydlide - Wikipedia

    en.wikipedia.org/wiki/Virtual_Hydlide

    Moreover, each game world is identified with an alphabetic code which may be entered when starting a new game, allowing players to replay favorite level designs or compete for high scores on identical worlds. Non-boss enemies do not appear in set locations, and continuously respawn in randomly determined locations.

  4. G.I. Joe: A Real American Hero (video game) - Wikipedia

    en.wikipedia.org/wiki/G.I._Joe:_A_Real_American...

    At the beginning of the game the player selects a one player or two player game. The objective as one of the members of the G.I. Joe team is to eliminate any threats from Cobra and to capture eight Cobra operatives. The game cannot be completed if too many members of either side are placed in jail, other members are released to perpetuate the ...

  5. Beat 'Em & Eat 'Em - Wikipedia

    en.wikipedia.org/wiki/Beat_'Em_&_Eat_'Em

    Beat 'Em & Eat 'Em was published and developed by American Multiple Industries and JHM Ltd. in 1982. [6]A gender-reversed version of the game was later released in a "double-ender" cartridge along with Cathouse Blues as Philly Flasher, in which the player is tasked with controlling two male prisoners with visibly erect penises as they attempt to catch drops of breast milk lactated by a witch.

  6. Retro Game Challenge - Wikipedia

    en.wikipedia.org/wiki/Retro_Game_Challenge

    Retro Game Challenge [a] is a Nintendo DS game developed by indieszero and published by Namco Bandai Games and Xseed Games in North America. It is based on the television series GameCenter CX, and Shinya Arino gave much input into the game creation process. The game was released on November 15, 2007 in Japan and February 10, 2009 in North America.

  7. List of recalled video games - Wikipedia

    en.wikipedia.org/wiki/List_of_recalled_video_games

    The game contained many bugs, especially when playing a new game on "New Game+" mode. [22] 2010 Tiger Woods 99 (PlayStation version only) Worldwide The dummy file in the game was revealed to be The Spirit of Christmas a.k.a. Jesus vs. Santa, created by the creators of South Park, which EA viewed as "offensive to consumers". No such file existed ...

  8. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  9. McDonald's Treasure Land Adventure - Wikipedia

    en.wikipedia.org/wiki/McDonald's_Treasure_Land...

    McDonald's Treasure Land Adventure [a] is a 1993 platform game developed by Treasure and published by Sega for the Sega Genesis.Based on the McDonald's fast food restaurant chain, specifically its McDonaldland marketing campaign, players control Ronald McDonald in his efforts to retrieve the missing pieces of a map that lead to the location of a buried treasure from a group of villains.