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The cube of a number or any other mathematical expression is denoted by a superscript 3, for example 2 3 = 8 or (x + 1) 3. The cube is also the number multiplied by its square: n 3 = n × n 2 = n × n × n. The cube function is the function x ↦ x 3 (often denoted y = x 3) that maps a number to its cube. It is an odd function, as
The number of iterations needed for , to reach a fixed point is the Dudeney function's persistence of , and undefined if it never reaches a fixed point. It can be shown that given a number base b {\displaystyle b} and power p {\displaystyle p} , the maximum Dudeney root has to satisfy this bound:
Cubesort's algorithm uses a specialized binary search on each axis to find the location to insert an element. When an axis grows too large it is split. When an axis grows too large it is split. Locality of reference is optimal as only four binary searches are performed on small arrays for each insertion.
A triangular number or triangle number counts objects arranged in an equilateral triangle. Triangular numbers are a type of figurate number , other examples being square numbers and cube numbers . The n th triangular number is the number of dots in the triangular arrangement with n dots on each side, and is equal to the sum of the n natural ...
In arithmetic and algebra, the seventh power of a number n is the result of multiplying seven instances of n together. So: n 7 = n × n × n × n × n × n × n.. Seventh powers are also formed by multiplying a number by its sixth power, the square of a number by its fifth power, or the cube of a number by its fourth power.
In computer science, a lookup table (LUT) is an array that replaces runtime computation with a simpler array indexing operation, in a process termed as direct addressing.The savings in processing time can be significant, because retrieving a value from memory is often faster than carrying out an "expensive" computation or input/output operation. [1]
A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
Here is an angle in the unit circle; taking 1 / 3 of that angle corresponds to taking a cube root of a complex number; adding −k 2 π / 3 for k = 1, 2 finds the other cube roots; and multiplying the cosines of these resulting angles by corrects for scale.