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  2. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    Wizards need to rest prior to spellcasting. This may be in the form of sleep or meditation. A short or long rest can allow a wizard to recover spell slots , however in later editions, wizards "are always capable of using some minor magics, meaning you’ll never see a wizard forced to take up a crossbow".

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...

  4. Warlock (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Warlock_(Dungeons_&_Dragons)

    The warlock uses charisma as its spellcasting ability. It is structured so that its spell slots and spells known are limited, but the slots renew after every short rest (unlike most other magic-using classes, which require a long rest), and all spells are always cast at the highest slot level to which the warlock has access. [16]

  5. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    Jackson Haime, for Screen Rant in 2020, compared the large number of rulebooks released for the 3rd/3.5 editions (12 different core rulebooks and over 50 supplements published in seven years) to the number for 5th edition and wrote, "Dungeons and Dragons 5th edition has been released for almost as long as 3 and 3.5 now, and only has 3 core ...

  6. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  7. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgotten Realms were more closely connected.

  8. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Pelor – Neutral good god of the sun and healing. Pelor's symbol is a sun. [58] Pholtus – Lawful good god of light and law. Pholtus' symbol is a silver sun, or a full moon partially eclipsed by a smaller crescent moon. [58] Ralishaz – Chaotic neutral god of ill luck and insanity. Ralishaz's symbol is three, bone fate-casting sticks.

  9. Candlekeep Mysteries - Wikipedia

    en.wikipedia.org/wiki/Candlekeep_Mysteries

    Candlekeep Mysteries is an anthology of one-shot adventure modules named after the fictional fortress library on the Sword Coast of the Forgotten Realms.Candlekeep Library acts as a central hub and starting point for each adventure.