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  2. Dichotomic search - Wikipedia

    en.wikipedia.org/wiki/Dichotomic_search

    In computer science, a dichotomic search is a search algorithm that operates by selecting between two distinct alternatives (dichotomies [1] or polychotomies [2] when they are more than two) at each step.

  3. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  4. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  5. Odds algorithm - Wikipedia

    en.wikipedia.org/wiki/Odds_algorithm

    Their solution follows from the odds strategy, and the importance of the odds strategy lies in its optimality, as explained below. The odds algorithm applies to a class of problems called last-success problems. Formally, the objective in these problems is to maximize the probability of identifying in a sequence of sequentially observed ...

  6. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    B will denote the best solution found so far, and will be used as an upper bound on candidate solutions. Initialize a queue to hold a partial solution with none of the variables of the problem assigned. Loop until the queue is empty: Take a node N off the queue. If N represents a single candidate solution x and f(x) < B, then x is the best ...

  7. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover" [1]) is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  8. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    a k is the "contrapoint," i.e., a point such that f(a k) and f(b k) have opposite signs, so the interval [a k, b k] contains the solution. Furthermore, |f(b k)| should be less than or equal to |f(a k)|, so that b k is a better guess for the unknown solution than a k. b k−1 is the previous iterate (for the first iteration, we set b k−1 = a 0).

  9. Grover's algorithm - Wikipedia

    en.wikipedia.org/wiki/Grover's_algorithm

    In quantum computing, Grover's algorithm, also known as the quantum search algorithm, is a quantum algorithm for unstructured search that finds with high probability the unique input to a black box function that produces a particular output value, using just () evaluations of the function, where is the size of the function's domain.