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  2. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    Therefore, a reference to the structure field my_addr->sin_family (where my_addr is of type struct sockaddr*) will actually refer to the field sa.sin_family (where sa is of type struct sockaddr_in). In other words, the sockets library uses type punning to implement a rudimentary form of polymorphism or inheritance .

  3. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    An example of the application of marker interfaces from the Java programming language is the Serializable interface: package java.io ; public interface Serializable { } A class implements this interface to indicate that its non- transient data members can be written to an ObjectOutputStream .

  4. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    Languages that separate the programmatic interface of objects from the implementation, like Visual Basic and Delphi, also tend to use this approach, because it allows objects to use a different implementation simply by using a different set of method pointers. The method allows creation of external libraries, where other techniques perhaps may not.

  6. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    The interface {} type can be used to model structured data of any arbitrary schema in Go, such as JSON or YAML data, by representing it as a map [string] interface {} (map of string to empty interface). This recursively describes data in the form of a dictionary with string keys and values of any type.

  7. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  8. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string , and vice versa.

  9. Interface (Java) - Wikipedia

    en.wikipedia.org/wiki/Interface_(Java)

    An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).