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The Ducati 748 is identical in almost every way to the 916, both creations of Ducati in-house designer Massimo Tamburini, and both sharing some design elements with the Ducati Supermono. The only differences are rear tyre size (180/55/17 as opposed to the 916's 190/50/17) and engine capacity (88 mm bore and 61.5 mm stroke) of 748 cc (45.6 cu in).
The 999R was the only 999 model to displace a true 999 cc (the others were 998 cc; the 2002 998R also displaced 999 cc) and the engine is good for 150 bhp (110 kW). The Ducati 749 and its variants (including the 749R) are similar to the 999, but the 749 has a lower price, smaller, higher revving engine and slightly smaller rear tire.
Ducati even refers to the 1098R in the press as the Homologation Special. [ citation needed ] Wherever any compromise was made on the 1098S for the purpose of making it a more street-friendly and consumer-ready vehicle (for example, reliability, rideability, economy), the 1098R's design makes a far more limited compromise or no compromise at all.
A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...
In 2012, to be eligible for Supersport World Championship, a motorcycle must satisfy FIM's homologation requirements and have a four-stroke engine in one of the following configurations: [6] Between 400 and 600 cubic centimetres (24 and 37 cu in) – 4 cylinders; Between 600 and 800 cubic centimetres (37 and 49 cu in) – 3 cylinders
A Suzuki GSX-R1000 at a drag strip – a 2006 model once recorded a 0 to 60 mph time of 2.35 seconds. This is a list of street legal production motorcycles ranked by acceleration from a standing start, limited to 0 to 60 mph times of under 3.5 seconds, and 1 ⁄ 4-mile times of under 12 seconds.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Ride is a racing video game developed and published by Milestone. The game was released on March 27, 2015, in Europe, and on October 6, 2015, in North America for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox One, and Xbox 360. [1] [2]