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  2. Inverse distance weighting - Wikipedia

    en.wikipedia.org/wiki/Inverse_distance_weighting

    is a simple IDW weighting function, as defined by Shepard, [3] x denotes an interpolated (arbitrary) point, x i is an interpolating (known) point, is a given distance (metric operator) from the known point x i to the unknown point x, N is the total number of known points used in interpolation and is a positive real number, called the power ...

  3. Natural-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Natural-neighbor_interpolation

    Natural neighbor interpolation with Sibson weights. The area of the green circles are the interpolating weights, w i.The purple-shaded region is the new Voronoi cell, after inserting the point to be interpolated (black dot).

  4. Wikipedia talk:Graphics Lab/Resources/QGis lesson : Archives

    en.wikipedia.org/.../QGis_lesson_:_Archives

    To give a smooth, gradient-like appearance to the colors, go to Layer > Properties > Colormap > Color interpolation (at the top), and set it to Linear. By default, the canvas of QGIS (geographic area visible in QGis) will become the area of interest for print composer. Open the Print composer: QGIS (1.7)> File > New Print Composer (Ctrl + P).

  5. Interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Interpolation_(computer...

    The computed interpolation process is then used to insert many new values in between these key points to give a "smoother" result. In its simplest form, this is the drawing of two-dimensional curves. The key points, placed by the artist, are used by the computer algorithm to form a smooth curve either through, or near these points.

  6. Nearest-neighbor interpolation - Wikipedia

    en.wikipedia.org/wiki/Nearest-neighbor_interpolation

    Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...

  7. Kriging - Wikipedia

    en.wikipedia.org/wiki/Kriging

    No properties are guaranteed when the wrong variogram is used. However, typically still a "good" interpolation is achieved. Best is not necessarily good: e.g. in case of no spatial dependence the kriging interpolation is only as good as the arithmetic mean. Kriging provides as a measure of precision. However, this measure relies on the ...

  8. Data model (GIS) - Wikipedia

    en.wikipedia.org/wiki/Data_model_(GIS)

    Because the world is much more complex than can be represented in a computer, all geospatial data are incomplete approximations of the world. [9] Thus, most geospatial data models encode some form of strategy for collecting a finite sample of an often infinite domain, and a structure to organize the sample in such a way as to enable interpolation of the nature of the unsampled portion.

  9. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.