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Indianapolis 500: The Simulation is a 1989 computer game for MS-DOS. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. [2] It was developed by the Papyrus Design Group, and distributed by Electronic Arts. An Amiga port was released in 1990.
IndyCar Racing is a racing video game by Papyrus Design Group released in 1993. [1] Papyrus, consisting of David Kaemmer and Omar Khudari, [2] previously developed Indianapolis 500: The Simulation, released in 1989. The game was intended as a realistic simulation of IndyCar's 1993 PPG Indy Car World Series. The game featured a selection of the ...
Indy 500 is a 1995 arcade racing game developed by Sega AM1. Based on the IndyCar Series, the game possesses a license from the Indianapolis Motor Speedway, home of the Indianapolis 500, and includes the speedway as one of its courses. Indy 500 was AM1's second game developed using 3D computer graphics and their first to utilize color textures.
Indianapolis 500 (pinball) Indianapolis 500 Evolution; Indianapolis 500 Legends; Indianapolis 500: The Simulation; Indy 500 (1977 video game) Indy Racing 2000; IndyCar Racing; IndyCar Racing II; IndyCar Series (video game) IndyCar Series 2005
The game is often generally regarded as the personal computer's first true auto racing simulation. Unlike most other racing games at the time, Indianapolis 500 attempted to simulate realistic physics and telemetry, such as its portrayal of the relationship between the four contact patches and the pavement, as well as the loss of grip when ...
The simulator is an impressive contraption, composed of a carbon tub from a retired IndyCar sitting above the motion platform, which formerly used hydraulics to move the seat around but is now ...
We are just days from the Indianapolis 500 and the starting grid is set. After two days of qualifying, Scott McLaughlin earned the pole position at 234.220 mph for his 4-lap run around the 2.5 ...
The now defunct Papyrus Design Group produced their first attempt at a racing simulator in 1989, the critically acclaimed Indianapolis 500: The Simulation, designed by David Kaemmer and Omar Khudari. The game is generally regarded as the first true auto racing simulation on a personal computer.