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  2. LeetCode - Wikipedia

    en.wikipedia.org/wiki/LeetCode

    LeetCode LLC, doing business as LeetCode, is an online platform for coding interview preparation. The platform provides coding and algorithmic problems intended for users to practice coding . [ 1 ] LeetCode has gained popularity among job seekers in the software industry and coding enthusiasts as a resource for technical interviews and coding ...

  3. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence.

  4. Sweep line algorithm - Wikipedia

    en.wikipedia.org/wiki/Sweep_line_algorithm

    Animation of Fortune's algorithm, a sweep line technique for constructing Voronoi diagrams.. In computational geometry, a sweep line algorithm or plane sweep algorithm is an algorithmic paradigm that uses a conceptual sweep line or sweep surface to solve various problems in Euclidean space.

  5. Maximum subarray problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_subarray_problem

    Maximum subarray problems arise in many fields, such as genomic sequence analysis and computer vision.. Genomic sequence analysis employs maximum subarray algorithms to identify important biological segments of protein sequences that have unusual properties, by assigning scores to points within the sequence that are positive when a motif to be recognized is present, and negative when it is not ...

  6. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    A prime number is a natural number that has exactly two distinct natural number divisors: the number 1 and itself. To find all the prime numbers less than or equal to a given integer n by Eratosthenes' method: Create a list of consecutive integers from 2 through n: (2, 3, 4, ..., n). Initially, let p equal 2, the smallest prime number.

  7. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    Also, listed below is pseudocode for a simple queue based level-order traversal, and will require space proportional to the maximum number of nodes at a given depth. This can be as much as half the total number of nodes. A more space-efficient approach for this type of traversal can be implemented using an iterative deepening depth-first search.

  8. Maximum cut - Wikipedia

    en.wikipedia.org/wiki/Maximum_cut

    An example of a maximum cut. In a graph, a maximum cut is a cut whose size is at least the size of any other cut. That is, it is a partition of the graph's vertices into two complementary sets S and T, such that the number of edges between S and T is as large as possible. Finding such a cut is known as the max-cut problem.

  9. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Let m and r be the multiplicand and multiplier, respectively; and let x and y represent the number of bits in m and r. Determine the values of A and S , and the initial value of P . All of these numbers should have a length equal to ( x + y + 1).