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  2. Falling-sand game - Wikipedia

    en.wikipedia.org/wiki/Falling-sand_game

    A user-created sandbox in the video game The Powder Toy. A falling-sand game is a genre of video game and a sub-genre of sandbox games which typically utilize a two-dimensional particle or cellular automaton based game engine to simulate various materials interacting in a sandbox environment.

  3. The Powder Toy - Wikipedia

    en.wikipedia.org/wiki/The_Powder_Toy

    The Powder Toy (abbreviated TPT), like most falling sand games, is a sandbox video game that allows users to create things in-game to share using its online level sharing system, which includes a Front Page (often referred to as FP).

  4. Category:Falling-sand games - Wikipedia

    en.wikipedia.org/wiki/Category:Falling-sand_games

    Falling-sand game; P. The Powder Toy; S. The Sandbox (2012 video game) This page was last edited on 16 December 2024, at 19:40 (UTC). Text is available under the ...

  5. Atlas Fallen - Wikipedia

    en.wikipedia.org/wiki/Atlas_Fallen

    Atlas Fallen is a third-person action role-playing video game.At the beginning of the game, players can create and customize their own player avatar. The player character is equipped with an ancient gauntlet that allows them to manipulate sand, to turn it into weapons.

  6. Category talk:Falling-sand games - Wikipedia

    en.wikipedia.org/wiki/Category_talk:Falling-sand...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  7. Category:Falling block puzzle games - Wikipedia

    en.wikipedia.org/wiki/Category:Falling_block...

    The games in this subgenre of puzzle video games are often called Tetris-like, as that game was one of the first of its kind. Objects fall from the top of the screen, which the player must maneuver into position. Fallen objects stack on top each other, ending the game when the playing field becomes too high.

  8. Talk:Falling Sand Game - Wikipedia

    en.wikipedia.org/wiki/Talk:Falling_Sand_Game

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  9. Noita (video game) - Wikipedia

    en.wikipedia.org/wiki/Noita_(video_game)

    The game's sound design was by Niilo Takalainen, and the soundtrack was a collaboration between the Finnish psychedelic band From Grotto and Niilo Takalainen. [16] The game went through many different design directions for two years, before settling on the final format. [17] Petri Purho described it as "based on a falling sand style simulation.