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  2. Sketchfab - Wikipedia

    en.wikipedia.org/wiki/Sketchfab

    Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset. The company behind it is today based in Paris and ...

  3. Reality Labs - Wikipedia

    en.wikipedia.org/wiki/Reality_Labs

    Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds.

  4. Sansar (video game) - Wikipedia

    en.wikipedia.org/wiki/Sansar_(video_game)

    Sansar is a social virtual reality platform, for Microsoft Windows only, developed by the San Francisco-based firm Linden Lab, and now owned by Sansar Inc.It launched in "creator beta" to the general public on July 31, 2017. [1]

  5. Meta's Reality Labs posts $4.5 billion loss in second ... - AOL

    www.aol.com/finance/metas-reality-labs-posts-4...

    Meta's Reality Labs division is still bleeding billions of dollars a quarter. Reality Labs reported a loss of $4.48 billion in its second quarter earnings, while its revenue was only $353 million.

  6. This is the latest in virtual reality technology [Video]

    www.aol.com/entertainment/latest-virtual-reality...

    VR and AR are the future of gaming, and today our host Steph is doing a deep dive into all things virtual reality.

  7. As Reality Labs' Losses Keep Growing, Meta Platforms ... - AOL

    www.aol.com/reality-labs-losses-keep-growing...

    However, despite the proliferation of Meta's AI tools, the losses from Reality Labs are only growing, and the company expects them to continue to grow in 2025 as well. Apple dials back the Vision Pro

  8. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Atari, Inc. founded a research lab for virtual reality in 1982, but the lab was closed after two years due to the video game crash of 1983. However, its hired employees, such as [16] Scott Fisher, Michael Naimark, and Brenda Laurel, kept their research and development on VR-related technologies.

  9. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace, Inc. is an American technology firm based in San Jose, California that combines elements of virtual and augmented reality in a computer. zSpace mostly provides AR/VR technology to the education market. [1] It allows teachers and learners to interact with simulated objects in virtual environments. [2] [3] [4]