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Hydrophobia features fully dynamic and free-flowing water. Gameplay involves the player being able to interact with the environment, and the realistic water dynamics. Rob Hewson (game designer at Blade Interactive) stated that "player versus environment is certainly a large part of the experience, the wonderful thing about water is that it is constantly affecting every area of the environment ...
The pages in this category are redirects from Dune: Prophecy fictional characters. To add a redirect to this category, place {{Fictional character redirect|series_name=Dune: Prophecy}} on the second new line (skip a line) after #REDIRECT [[Target page name]].
Series are listed in order of how many character articles they have, with series that have the same number being sorted in alphabetical order. Class and importance ratings (task force specific) are also displayed. If a series has a lot of characters, or clear-cut differences (ex. characters vs. species), it might be broken into further ...
"Dune: Prophecy" is a prequel series set in the same universe as the "Dune" movies. It centers on the origins of the Bene Gesserit, then called the Sisterhood. Important characters include Valya ...
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Download QR code; Print/export Download as PDF; Printable version; In other projects ... Hydrophobia, a 2010 game developed and published by Dark Energy Digital;
Articles on the English Wikipedia related to fictional characters originating in video games. This subject excludes characters that appeared originally for other media, such as licensed appearances. Video game species such as Pokémon also fall under the scope of this project, both as individual species and related lists. 9.1% List-Class; 23.1% ...
The HydroEngine is a video game engine created by Blade Interactive for their video game Hydrophobia for Microsoft Windows, PlayStation 3 and Xbox 360. Developed over three years, it has a unique capability which allows modelling of flowing water and other liquids for the first time. [ 6 ]