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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal to 0) is used.

  3. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    Any floating-point type can be modified with complex, and is then defined as a pair of floating-point numbers. Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class std:: complex. All operations on complex numbers are defined in the <complex.h> header.

  4. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  5. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    The C11 standard [1] defines that conversions from floating point to integer must round toward zero. If C is used to convert the floating point value 127.25 to integer, then rounding should be applied first to give an ideal integer output of 127. Since the rounded integer is in the outputs range, the C standard would not classify this ...

  6. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    The C language library provides functions to calculate the next floating-point number in some given direction: nextafterf and nexttowardf for float, nextafter and nexttoward for double, nextafterl and nexttowardl for long double, declared in <math.h>.

  7. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    Since 2 10 = 1024, the complete range of the positive normal floating-point numbers in this format is from 2 −1022 ≈ 2 × 10 −308 to approximately 2 1024 ≈ 2 × 10 308. The number of normal floating-point numbers in a system (B, P, L, U) where B is the base of the system, P is the precision of the significand (in base B),

  8. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    Subnormal numbers ensure that for finite floating-point numbers x and y, x − y = 0 if and only if x = y, as expected, but which did not hold under earlier floating-point representations. [ 43 ] On the design rationale of the x87 80-bit format , Kahan notes: "This Extended format is designed to be used, with negligible loss of speed, for all ...

  9. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Usually, the 32-bit and 64-bit IEEE 754 binary floating-point formats are used for float and double respectively. The C99 standard includes new real floating-point types float_t and double_t, defined in <math.h>. They correspond to the types used for the intermediate results of floating-point expressions when FLT_EVAL_METHOD is 0, 1, or 2.