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  2. Stellaris (video game) - Wikipedia

    en.wikipedia.org/wiki/Stellaris_(video_game)

    Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game is highly inspired by the works of Stanisław Lem and contains numerous references to his works.

  3. List of Paradox Interactive games - Wikipedia

    en.wikipedia.org/wiki/List_of_Paradox...

    Name Year Developer Platforms Age of Wonders: Planetfall: 2019: Triumph Studios: Windows, Linux, PlayStation 4, Xbox One: Age of Wonders 4: 2023: Triumph Studios: Windows 10, PlayStation 5, Xbox Series X/S

  4. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  5. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    4X games typically feature a technology tree, which represents a series of advancements that players can unlock to gain new units, buildings, and other capabilities. Technology trees in 4X games are typically larger than in other strategy games, featuring a larger selection of different choices.

  6. List of video game franchises - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_franchises

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. Darkest Hour: A Hearts of Iron Game - Wikipedia

    en.wikipedia.org/wiki/Darkest_Hour:_A_Hearts_of...

    Darkest Hour: A Hearts of Iron Game is a 2011 grand strategy video game developed by Martin Ivanov and published by Paradox Interactive.It is the first installment in the Hearts of Iron series to not be developed by Paradox Development Studio, instead being developed by a team of independent developers led by Ivanov; Paradox let them use their in-house Europa Engine.

  9. Total War: Three Kingdoms - Wikipedia

    en.wikipedia.org/wiki/Total_War:_Three_Kingdoms

    Total War: Three Kingdoms is a turn-based strategy real-time tactics video game developed by Creative Assembly and published by Sega.As the 12th mainline entry (the 13th entry) in the Total War series, the game was released for Windows on May 23, 2019.