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  2. Protecting Lawful Streaming Act - Wikipedia

    en.wikipedia.org/.../Protecting_Lawful_Streaming_Act

    The Protecting Lawful Streaming Act of 2020 is a United States law that makes it a felony to engage in large-scale streaming of copyright material. The bill was introduced by Senator Thom Tillis on December 10, 2020. The bill was added to the omnibus Consolidated Appropriations Act, 2021 (CAA), and is located in Division Q, Title II, § 211 of ...

  3. List of banned video games by country - Wikipedia

    en.wikipedia.org/wiki/List_of_banned_video_games...

    Brazil has banned many video games since 1999, mainly due to depictions of violence and cruelty, [20] making it illegal to distribute and otherwise sell these games. [21] [22] Additionally, the Brazilian advisory rating system requires that all video games be rated by the organization, where unrated video games are banned from being sold in ...

  4. Video game piracy - Wikipedia

    en.wikipedia.org/wiki/Video_game_piracy

    Video game piracy. Video game piracy is the unauthorized copying and distributing of video game software, and is a form of copyright infringement. It is often cited as a major problem that video game publishers face when distributing their products, due to the ease of being able to distribute games for free, via torrenting or websites offering ...

  5. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    Video game livestreaming. The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US -based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  6. Commercial Felony Streaming Act - Wikipedia

    en.wikipedia.org/.../Commercial_Felony_Streaming_Act

    The Commercial Felony Streaming Act (S. 978) was a bill that was introduced to the United States Senate on May 12, 2011. It was proposed by Amy Klobuchar, Chris Coons, and John Cornyn. [1] It would have been an amendment to US Code Title 18 Section 2319, that would make unauthorized streaming of copyrighted material for the purpose of ...

  7. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    Violence. Video games since their inception have been the subject of concern due to the depictions of violence they may contain, which have heightened as the technology behind video games improves the amount of visual detail and realism of games. Video games are often seen as a possible cause to violent actions, notably in the aftermath of the ...

  8. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    Video games in China. Games market of China by revenue per platform in 2015 [1] The video game industry in China currently is one of the major markets for the global video game industry, where more than half a billion people play video games. Revenues from China make up around 25% of the nearly US$100 billion global video game industry as of ...

  9. Video game censorship - Wikipedia

    en.wikipedia.org/wiki/Video_game_censorship

    Video game censorship. In video games, censorship are efforts by an authority to limit access, censor content, or regulate video games or specific video games due to the nature of their content. Some countries will do this to protect younger audiences from inappropriate content using rating systems such as the ESRB rating system.

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