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  2. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.

  3. Poker dice - Wikipedia

    en.wikipedia.org/wiki/Poker_dice

    Each variety of poker dice varies slightly in regard to suits, though the ace of spades is almost universally represented. 9♣ and 10♦ are frequently found, while face cards are traditionally represented not by suit, but instead by color: red for kings, green for queens and blue for jacks.

  4. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...

  5. Strat-O-Matic Football - Wikipedia

    en.wikipedia.org/wiki/Strat-O-Matic_Football

    A player, who may play solitaire or against another player, is in charge of making strategic and personnel decisions for his/her team, while determining the results of his/her decisions by cross-referencing dice rolls with a system of printed charts and tables. A game of Strat-O-Matic Pro Football takes approximately 60 minutes to play.

  6. Defense-Independent Component ERA - Wikipedia

    en.wikipedia.org/wiki/Defense-Independent...

    Defense-Independent Component ERA (DICE) is a 21st-century variation on Component ERA, one of an increasing number of baseball sabermetrics that fall under the umbrella of defense independent pitching statistics. DICE was created by Clay Dreslough in 2001. [1] The formula for Defense-Independent Component ERA (DICE) is:

  7. Midnight (game) - Wikipedia

    en.wikipedia.org/wiki/Midnight_(game)

    So the player has a 41.8% chance of throwing a 1 and a 4 on the first throw of the dice and a 74.2% chance of throwing a 1 and a 4 after the second throw of the dice. The formula can be used to calculate the maximum probability of scoring when the player has less than 6 dice.

  8. Pip (counting) - Wikipedia

    en.wikipedia.org/wiki/Pip_(counting)

    The pips on the top faces of these dice can be quickly counted as totalling 9. On dice, pips are small dots on each face of a die. These pips are typically arranged in patterns denoting the numbers one through n, where n is the number of faces. For the common six-sided die, the sum of the pips on opposing faces traditionally adds up to seven.

  9. Pentagonal trapezohedron - Wikipedia

    en.wikipedia.org/wiki/Pentagonal_trapezohedron

    Some ten-sided dice (often called 'Percentile Dice') are sold in sets of two where one is numbered from 0 to 9 and the other from 00 to 90 in increments of 10, thus making it impossible to misinterpret which one is the tens and which the units die. Ten-sided dice may also be marked 1 to 10 when a random number in this range is desirable.