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  2. Category:Video game bosses - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_bosses

    In video games, a boss is a particularly large or challenging computer-controlled character who must be defeated at the end of a segment of a game, whether he/she/it be for a level, an episode, or the very end of the game itself (final boss). Bosses appear in many video games, particularly story or level-based first and third-person shooters ...

  3. Sif (Dark Souls) - Wikipedia

    en.wikipedia.org/wiki/Sif_(Dark_Souls)

    Sif, the Great Grey Wolf [a] is a character and boss in the 2011 action role-playing game Dark Souls. A wolf that has grown to a massive size, it protects the grave of its deceased master, Knight Artorias the Abysswalker, and the Covenant of Artorias, a ring that allows its wearer to traverse the Abyss, a dark void normally impassable by mortals.

  4. Boss (video games) - Wikipedia

    en.wikipedia.org/wiki/Boss_(video_games)

    The first interactive video game to feature a boss was dnd, which was released in 1975 for the PLATO system. [47] [48] [49] dnd was one of the earliest dungeon crawl video games and implemented many of the core concepts of Dungeons & Dragons. [48] The objective of the game is to retrieve an "Orb" from the bottommost dungeon. [50]

  5. Category:Video games about wolves - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. Help. Video games about wolves. ... Wolf (video game) WolfQuest; Z.

  6. List of Lone Wolf media - Wikipedia

    en.wikipedia.org/wiki/List_of_Lone_Wolf_media

    The success and cult status of the original gamebooks helped in the creation of a spin-off called The World of Lone Wolf, written by Ian Page, a series of novelizations, a collection of role-playing games, other gamebooks set in the same universe, a number of video games and other derivative works.

  7. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    In July 2013, White Wolf released a rules update and the first in a series of intended "Chronicle Books" that would give a default focus for games and update their rules to work with the new rules released in The God-Machine Chronicle. The system changes include the addition of Conditions and Tilts, which are usually-temporary traits that can ...

  8. 7 Ways To Protect Yourself If Your Boss Is a Bully - AOL

    www.aol.com/news/2013-10-29-protect-yourself...

    Today, I'll tell you some things you can do, starting today, to protect yourself if your boss is a bully. Here are seven things you can do, starting today, to protect yourself if your boss is a bully:

  9. Fatal Fury: City of the Wolves - Wikipedia

    en.wikipedia.org/wiki/Fatal_Fury:_City_of_the_Wolves

    Gameplay in City of the Wolves is similar to that of its predecessor, with combat taking place on a two-dimensional movement plane. Several mechanics from Mark of the Wolves are retained in City of the Wolves, including the T.O.P. system, renamed the "Selective Potential Gear" (S.P.G.) system; and the "Just Defense" mechanic, which features an expanded "Hyper Defense" variation designed to ...