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The only game to receive the rating for reasons other than pornographic content or extreme violence is Peak Entertainment Casinos (2003), which allows players to gamble using real money. Grand Theft Auto: San Andreas (2004) was temporarily re-rated from M ("Mature") to AO after a sexually-explicit minigame was found hidden in the game, but the ...
Actual play, also called live play, [1] is a genre of podcast or web show in which people play tabletop role-playing games (TTRPGs) for an audience. [2] [3] Actual play often encompasses in-character interactions between players, storytelling from the gamemaster, and out-of-character engagements such as dice rolls and discussion of game mechanics. [3]
Both pre-rendered and real-time 3D graphics were also used. While most games could be considered nothing more than pornography, some attempted to include actual stories and plots. This can be seen in some games with less explicit content, equal to an R-rated or PG-13-rated movie. 1990 saw the release of the first game in the Gals Panic series.
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Games with this rating contain content that the ESRB believes is suitable for ages 18 and over; the majority of AO-rated titles are adult video games with graphic sexual content. There have been isolated cases of games receiving the rating for other reasons, including high-impact violence, and allowing players to gamble using real money.
Early FMV titles used game-specific proprietary video renderers optimized for the content of the video (e.g., live-action vs. animated), because CPUs of the day were incapable of playing back real-time MPEG-1 until the fastest 486 and Pentium CPUs arrived.