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  2. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition.These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline.

  3. Autodesk MotionBuilder - Wikipedia

    en.wikipedia.org/wiki/Autodesk_MotionBuilder

    MotionBuilder is a 3D character animation software produced by Autodesk. It is used for virtual cinematography, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk.

  4. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    The history-dependent solver can solve within joint limits and is used for machine-like animation. IK limb is a lightweight two-bone solver, optimized for real-time interactivity, ideal for working with a character arm or leg. Spline IK solver provides a flexible animation system with nodes that can be moved anywhere in 3D space.

  5. Automatic Duck - Wikipedia

    en.wikipedia.org/wiki/Automatic_Duck

    Automatic Duck was founded in 2001 by Harry Plate and Wes Plate, father and son respectively. Before this time the junior Plate has been working as a video editor and frequently needed the ability to translate Avid sequences into After Effects. [1]

  6. Adobe After Effects - Wikipedia

    en.wikipedia.org/wiki/Adobe_After_Effects

    Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

  7. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    [1] [2] There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art , 2D computer graphics , 3D computer graphics , stop motion , and cut-out animation , or using techniques like rotoscoping .

  8. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Not only the very popular 3D animation style was generated with computers, but also most of the films and series with a more traditional hand-crafted appearance, in which the charming characteristics of cel animation could be emulated with software, while new digital tools helped developing new styles and effects.

  9. Procedural animation - Wikipedia

    en.wikipedia.org/wiki/Procedural_animation

    A procedural animation is a type of computer animation used to automatically generate animation in real-time to allow for a more diverse series of actions than would otherwise be tedious using predefined animations. Example of procedural animation In this example, the first wheel leads the second, the second wheel leads the third. The radius ...