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Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.
Acceptance test–driven development (ATDD) is a development methodology based on communication between the business customers, the developers, and the testers. [1] ATDD encompasses many of the same practices as specification by example (SBE), [2] [3] behavior-driven development (BDD), [4] example-driven development (EDD), [5] and support-driven development also called story test–driven ...
The common practice of allowing a 5-10 percent margin for late execution reduces the potential number of false negatives in test execution. It is also suggested to treat test code with the same respect as production code. Test code must work correctly for both positive and negative cases, last a long time, and be readable and maintainable.
Agile management is a current leader in popular project and team management methods. However, new practices have emerged attuned to the complexities of advancing technologies and have evolved to cover specialized areas such as Platform engineering and Site reliability engineering.
A common pitfall is for a scrum master to act as a contributor. While not prohibited by the Scrum framework, the scrum master needs to ensure they have the capacity to act in the role of scrum master first and not work on development tasks. A scrum master's role is to facilitate the process rather than create the product. [113]
BDD suggests that software tests should be named in terms of desired behavior. [5] [7] Borrowing from agile software development the "desired behavior" in this case consists of the requirements set by the business — that is, the desired behavior that has business value for whatever entity commissioned the software unit under construction. [5]
Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud. The cards are revealed, and the estimates are then discussed.
The meetings are usually timeboxed to between 5 and 15 minutes, and take place with participants standing up to remind people to keep the meeting short and to-the-point. [6] The stand-up meeting is sometimes also referred to as the "stand-up" when doing extreme programming, "morning rollcall" or "daily scrum" when following the scrum framework.