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  2. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    In 2003, Martin Fowler published Patterns of Enterprise Application Architecture, which presented MVC as a pattern where an "input controller" receives a request, sends the appropriate messages to a model object, takes a response from the model object, and passes the response to the appropriate view for display.

  3. JSP model 2 architecture - Wikipedia

    en.wikipedia.org/wiki/JSP_model_2_architecture

    JSP Model 2 is a complex design pattern used in the design of Java Web applications which separates the display of content from the logic used to obtain and manipulate the content. Since Model 2 drives a separation between logic and display, it is usually associated with the model–view–controller (MVC) paradigm. While the exact form of the ...

  4. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces specification is based on the MVC design pattern, that proposes to organize the user interface structure in three parts: the Model, the View and the Controller. [3] This design pattern is also shown by the Data-Flow-Presentation architecture from the Voice Browser Working Group. [4]

  5. A comprehensive guide to JavaScript design patterns - AOL

    www.aol.com/comprehensive-guide-javascript...

    Design patterns are reusable solutions to commonly occurring problems in software design. As a good JavaScript developer, you strive to write clean, healthy, and maintainable code. You may not ...

  6. Model–view–adapter - Wikipedia

    en.wikipedia.org/wiki/Model–view–adapter

    Model–view–adapter (MVA) or mediating-controller MVC is a software architectural pattern and multitier architecture.In complex computer applications that present large amounts of data to users, developers often wish to separate data (model) and user interface (view) concerns so that changes to the user interface will not affect data handling and that the data can be reorganized without ...

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  8. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Model–view–presenter

    Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...

  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .