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  2. Syntactic sugar - Wikipedia

    en.wikipedia.org/wiki/Syntactic_sugar

    The reference to the object is passed as a hidden argument, usually accessible from within the method as this. A parameter called by reference is syntactic sugar for technically passing a pointer as the parameter, but syntactically handling it as the variable itself, to avoid constant pointer de-referencing in the code inside the function.

  3. Hard coding - Wikipedia

    en.wikipedia.org/wiki/Hard_coding

    Hard coding (also hard-coding or hardcoding) is the software development practice of embedding data directly into the source code of a program or other executable object, as opposed to obtaining the data from external sources or generating it at runtime.

  4. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    The "QMap" key/value dictionary (up to Qt 4) template class of Qt is implemented with skip lists. [13] Redis, an ANSI-C open-source persistent key/value store for Posix systems, uses skip lists in its implementation of ordered sets. [14] Discord uses skip lists to handle storing and updating the list of members in a server. [15]

  5. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    For example, plugins can add, replace, or even remove middle-end passes operating on Gimple representations. [70] Several GCC plugins have already been published, notably: The Python plugin, which links against libpython, and allows one to invoke arbitrary Python scripts from inside the compiler. The aim is to allow GCC plugins to be written in ...

  6. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    The erase–remove idiom cannot be used for containers that return const_iterator (e.g.: set) [6] std::remove and/or std::remove_if do not maintain elements that are removed (unlike std::partition, std::stable_partition). Thus, erase–remove can only be used with containers holding elements with full value semantics without incurring resource ...

  7. Compiler - Wikipedia

    en.wikipedia.org/wiki/Compiler

    Popular optimizations are inline expansion, dead-code elimination, constant propagation, loop transformation and even automatic parallelization. Compiler analysis is the prerequisite for any compiler optimization, and they tightly work together. For example, dependence analysis is crucial for loop transformation.

  8. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Components are a specialized case under the general delegation approach and meta-object protocol. That is, any complete component object system can be expressed with the templates and empathy model within The Orlando Treaty [2] vision of object-oriented programming. Entity: An entity represents a general-purpose object. In a game engine context ...

  9. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    After loop iteration i, the first i elements of the array contain a random permutation. Each loop iteration maintains this property while increasing i. Alternatively, it can be shown that there are n! different sequences of random numbers j, and each corresponds with a different permutation. Thus, each permutation is obtained exactly once.