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An example of dialogue between characters in Fallout 2. Fallout 2 is a role-playing video game. The player begins by selecting one of three pre-made characters, or one with player-customized attributes. The protagonist, known as the Chosen One, has seven primary statistics that the player can set: strength, perception, endurance, charisma ...
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
Pages in category "Fallout (franchise) video games" The following 16 pages are in this category, out of 16 total. This list may not reflect recent changes. F.
Looking to check out Bethesda’s postapocalyptic universe before the debut of its Prime Video adaptation? You’ve arrived at the right place.
Screenshots of the unnamed game were posted in 2004 to the Fallout fan sites "No Mutants Allowed" and "Duck and Cover". A tech demo video was released in early 2005, weeks before closing. [12] Tim Cain later confirmed that this was supposed to be a sequel to Fallout: "Leonard pursued Fallout 3, which ultimately went to Bethesda, who outbid us ...
Fallout is a role-playing video game.The player begins by selecting one of three characters, or one with player-customized attributes. [2] The protagonist, known as the Vault Dweller, [b] has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. [6]
'Fallout' Video Game Adaptation Gets 2024 Release Date on Prime Video. Amazon's 'Fallout' Series From 'Westworld' Creators Gives a First Look at Its Vault 33
But in the end, they made a good game. [10] Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S. P. E. C. I. A. L." system into a FPS-RPG, but criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]
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