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  2. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    Every call to new must be matched by a call to delete; failure to do so causes a memory leak. [1] new syntax has several variants that allow finer control over memory allocation and object construction. A function call-like syntax is used to call a different constructor than the default one and pass it arguments, e.g.,

  3. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Any new expression that uses the placement syntax is a placement new expression, and any operator new or operator delete function that takes more than the mandatory first parameter (std:: size_t) is a placement new or placement delete function. [4] A placement new function takes two input parameters: std:: size_t and void *.

  4. Code cleanup - Wikipedia

    en.wikipedia.org/wiki/Code_cleanup

    Code cleanup can also refer to the removal of all computer programming from source code, or the act of removing temporary files after a program has finished executing.. For instance, in a web browser such as Chrome browser or Maxthon, code must be written in order to clean up files such as cookies and storage. [6]

  5. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C++ programming language includes these functions; however, the operators new and delete provide similar functionality and are recommended by that language's authors. [4] Still, there are several situations in which using new / delete is not applicable, such as garbage collection code or performance-sensitive code, and a combination of ...

  6. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    It is, however, preferable to use an algorithm from the C++ Standard Library for such tasks. [1] [2] [3] The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection ...

  7. Talk:Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Talk:Operators_in_C_and_C++

    Also, the standard "placement" new/delete operators are are in #include <new>, and not redefinable, so they're basically just regular overloads of new/delete (new can take as many args as you want). If you think it's that important, add it unobtrusively to the table. 121.210.170.141 07:30, 19 November 2009 (UTC)

  8. C preprocessor - Wikipedia

    en.wikipedia.org/wiki/C_preprocessor

    Inline function. For a long time, a function-like macro was the only way to define function-like behavior that did not incur runtime function call overhead. Via the inline keyword and optimizing compilers that inline automatically, some functions can be invoked without call overhead. Import

  9. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.