Search results
Results from the WOW.Com Content Network
In contrast, elapsed real time (or simply real time, or wall-clock time) is the time taken from the start of a computer program until the end as measured by an ordinary clock. Elapsed real time includes User time, System time, plus time that the process was not running for any reason, such as when its execution was preempted.
The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. [1] They provide support for time acquisition, conversion between date formats, and formatted output to strings.
Software timekeeping systems vary widely in the resolution of time measurement; some systems may use time units as large as a day, while others may use nanoseconds.For example, for an epoch date of midnight UTC (00:00) on 1 January 1900, and a time unit of a second, the time of the midnight (24:00) between 1 January 1900 and 2 January 1900 is represented by the number 86400, the number of ...
For example, the Unix system time 1 000 000 000 seconds since the beginning of the epoch translates into the calendar time 9 September 2001 01:46:40 UT. Library subroutines that handle such conversions may also deal with adjustments for time zones , daylight saving time (DST), leap seconds, and the user's locale settings.
1 ms: The time for a neuron in the human brain to fire one impulse and return to rest [13] 4–8 ms: The typical seek time for a computer hard disk: 10 −2: centisecond cs One hundredth of one second 1.6667 cs: The period of a frame at a frame rate of 60 Hz. 2 cs: The cycle time for European 50 Hz AC electricity 10–20 cs (=0.1–0.2 s): The ...
The round-trip time or ping time is the time from the start of the transmission from the sending node until a response (for example an ACK packet or ping ICMP response) is received at the same node. It is affected by packet delivery time as well as the data processing delay , which depends on the load on the responding node.
1.000692286 milliseconds – time taken for light to travel 300 km in a vacuum; 1 to 5 milliseconds – typical response time in LCD computer monitors, especially high-end displays; 2 milliseconds – Shift time for a modern Formula One car using a seamless-shift semi-automatic sequential transmission [6] 2.27 milliseconds – cycle time for ...
1 E-3 s, 1 E-2 s and 1 E-1 s could all be merged to Millisecond (with Centisecond and Decisecond redirecting there). Of course, this would leave us with the perhaps less-than-desireable situation whereby 1 E0 s , 1 E1 s and 1 E2 s should logically merge to Second , the base unit article.