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The player can steal horses and must train or tame wild horses to use them; to own a horse, they must saddle or stable it. Repeated use of a horse begins a bonding process, increased by leading, petting, cleaning, and feeding it, and the player will acquire advantages as they ride their horse. [ 11 ]
The team decided to limit the weapon inventory to a select number of guns to maintain realism; all other owned weapons remain with the player's horse, also serving as a way to increase their bond with the animal. [7] Rockstar avoided too much realism—such as a full skinning animation—so as to not bore the player. [23]
In particular, the team faced a challenge in creating realistic movement for the horse, resulting in the engagement of a stunt horse to simulate movement for the designers. [83] As the story developed, a range of characters were organically created based on the period; [5] Red Dead Redemption features around 450 characters. [78]
A composite of the art designs of each member of the Van der Linde gang, which makes up the main characters of Red Dead Redemption 2, led by Dutch. Red Dead Redemption 2 ' s recording sessions began in 2013 and lasted a total of 2,200 days, led primarily by motion capture director Rod Edge.
Arthur Morgan is a character and the main playable protagonist of the video game Red Dead Redemption 2.A high-ranking member of the Van der Linde gang, Arthur must deal with the decline of the Wild West while attempting to survive against government forces and other adversaries in a fictionalized representation of the American frontier.
Lanois was chosen to produce all of the game's vocal tracks for consistency and to complement Jackson's score. In total, over 110 musicians worked on the music for the game. Critical reception to the soundtracks was positive, as reviewers felt that the music connected appropriately with the gameplay.
Dave Thier of Forbes wrote that the song's percussion track was in rhythm with the gallop of Arthur's horse in the game. [14] Game Informer ' s Guisao identified that "Unshaken" was the game's most popular song. [10] It peaked at number six on the US R&B Digital Song Sales. [15]
One of the heaviest warmblood driving horses, the ideal Nonius has a girth measurement of 180–210 cm (71–83 in) and a cannon circumference of 22–24 cm (8.7–9.4 in). [1] [2] Nonius horses are also known for a kind, even temperament and great willingness and capacity for work both in harness and under saddle. [1]