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This is an accepted version of this page This is the latest accepted revision, reviewed on 14 January 2025. This is a list of onomatopoeias, i.e. words that imitate, resemble, or suggest the source of the sound that they describe. For more information, see the linked articles. Human vocal sounds Achoo, Atishoo, the sound of a sneeze Ahem, a sound made to clear the throat or to draw attention ...
A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.
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"minecraft" and similar terms adds a grass block button that when pressed shows Steve’s hand in the corner. Clicking on parts of the screen has the hand mine away that section, revealing a small Minecraft area. Steve can continue mining blocks to upgrade his pickaxe. [39] [40]
This article falls under the scope of WikiProject Paranormal, which aims to build a comprehensive and detailed guide to the paranormal and related topics on Wikipedia. If you would like to participate, you can edit the attached article, help with current tasks, or visit the project page, where you can join the project and discussions.
Minecraft – Volume Beta is the fourth soundtrack album by German electronic musician Daniel Rosenfeld, known by his pseudonym C418. It was independently released on 9 November 2013 as the second installment of the soundtrack for the video game Minecraft , and has been physically released by record label Ghostly .
A blast wave travels faster than the speed of sound, and the passage of the shock wave usually lasts only a few milliseconds. Like other types of explosions, a blast wave can also cause damage to things and people by the blast wind, debris, and fires. The original explosion will send out fragments that travel very fast.
The Video Game Explosion: A History from PONG to PlayStation and Beyond (ISBN 0-313-33868-X) edited by Mark J.P. Wolf. This is the first comprehensive academic history of video games. The Video Game Theory Reader (ISBN 0-415-96579-9) edited by Mark J.P. Wolf and Bernard Perron. Videogames: In the Beginning (ISBN 0-9643848-1-7) by Ralph Baer.