enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The following example is in the language Java, and shows how the contents of a tree of nodes (in this case describing the components of a car) can be printed. Instead of creating print methods for each node subclass ( Wheel , Engine , Body , and Car ), one visitor class ( CarElementPrintVisitor ) performs the required printing action.

  3. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  4. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    For example, the Document Object Model (DOM) is a collection of objects that represent a page in a web browser, used by script programs to examine and dynamically change the page. There is a Microsoft Excel object model [1] for controlling Microsoft Excel from another program, and the ASCOM Telescope Driver is an object model for controlling an ...

  5. Java memory model - Wikipedia

    en.wikipedia.org/wiki/Java_memory_model

    Java theory and practice: Fixing the Java Memory Model, part 1 - An article describing problems with the original Java memory model. Java theory and practice: Fixing the Java Memory Model, part 2 - Explains the changes JSR 133 made to the Java memory model. Java Memory Model Pragmatics (transcript) The Java Memory Model links; Java internal ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned.

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  8. Association (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Association_(object...

    In object-oriented programming, association defines a relationship between classes of objects that allows one object instance to cause another to perform an action on its behalf. This relationship is structural , because it specifies that objects of one kind are connected to objects of another and does not represent behaviour .

  9. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.