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Bones are commonly described with the terms head, neck, shaft, body and base. The head of a bone usually refers to the distal end of the bone. The shaft refers to the elongated sections of long bone, and the neck the segment between the head and shaft (or body). The end of the long bone opposite to the head is known as the base.
Unilateral (from Latin unus 'one'): on one side of the body. [27] For example, a stroke can result in unilateral weakness , meaning weakness on one side of the body. Varus (from Latin 'bow-legged') and valgus (from Latin 'knock-kneed' ) are terms used to describe a state in which a part further away is abnormally placed towards (varus) or away ...
The sleeping position is the body configuration assumed by a person during or prior to sleeping. Six basic sleeping positions have been identified: [dubious – discuss] Fetus (41%) – curling up in a fetal position. This was the most common position, and is especially popular with women. Log (15%) – lying on one's side with the arms down ...
Garrison: a body of troops holding a particular location on a long-term basis. Ground zero; Guerrilla tactics: attacking the enemy and the subsequent breaking off of contact and retreating; also referred to as "hit-and-run tactics". Hit-and-run; Hors de combat: a unit out of the fight, surrendered, wounded (when incapacitated), and so on.
League - the distance a person can walk in an hour (by one definition) Orgyia - Ancient Greek fathom; Parasang - the distance an infantryman could march in a predefined period of time; Pygmē - distance from elbow to base of fingers; Sazhen - Russian fathom; Shaftment - width of the fist and outstretched thumb
The cell body is the part with the nucleus in it. The body of a dead person is also called a corpse or cadaver. The dead bodies of vertebrate animals and insects are sometimes called carcasses. The human body has a head, neck, torso, two arms, two legs and the genitals of the groin, which differ between males and females.
However, more complex and realistic damage systems are used in a number of games. In Dwarf Fortress, instead of health points, dwarves have separate body parts, each of which can be damaged. [11] The Fallout games use health points, but allow characters to inflict damage to different parts of the enemy's body, which affects gameplay.
Medical or body shape altering devices (e.g., tooth braces, bandages, casts, hearing aids, cervical collar, crutches, contact lenses of different colours, glasses, gold teeth). For example, the same person's appearance can be quite different, depending on whether they use any of the aforementioned modifications.