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Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
Ubisoft San Francisco [35] Android: June 9, 2023 [36] iOS: PlayStation 4: June 6, 2024 [37] PlayStation 5: Mario + Rabbids Sparks of Hope: Switch: October 20, 2022: Ubisoft Milan, Ubisoft Paris [38] Just Dance 2023 Edition: Switch: November 22, 2022: Ubisoft Mumbai, Ubisoft Paris, Ubisoft Pune, Ubisoft Shanghai [39] PlayStation 5: Xbox Series X ...
Ubisoft Abu Dhabi was founded in 2011 in Abu Dhabi, United Arab Emirates, with the goal of fostering the video game industry in the country. The studio focuses on working on mobile titles, such as the CSI series, and maintain Growtopia, a game Ubisoft acquired in 2017. [101] Ubisoft Abu Dhabi has more than 60 employees as of May 2021. [1]
Ubisoft San Francisco, Red Storm Entertainment, Longtail Studios [156] Xbox One: Rayman Fiesta Run: Android: November 7, 2013: Ubisoft Casablanca, Ubisoft Montpellier [157] iOS: Just Dance 2014: PlayStation 4: November 12, 2013: Ubisoft Paris, Ubisoft Bucharest, Ubisoft Milan, Ubisoft Montpellier, Ubisoft Pune, Ubisoft Reflections [158] Xbox One
Gunbound (stylized as GunBound; Korean: 건바운드 Geonbaundeu) is a free-to-play, multiplayer, turn-based artillery game developed by South Korean developer Softnyx.It has been compared to the Worms series as it shares many common gameplay features.
Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Tom Clancy's franchise, Watch Dogs, The Crew, TrackMania, Trials and Rayman.
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Ubisoft also used always-on DRM in Driver: San Francisco, which was also cracked. [12] However, the company announced in September 2012 that it would not employ always-on DRM in its future games, [ 12 ] although they decided to re-implement the DRM again for The Crew (despite having a story mode), The Division (although it was never meant for ...