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OpenFL is a free and open-source software framework and platform for the creation of multi-platform applications and video games. [5] [6] OpenFL applications can be written in Haxe, JavaScript (EcmaScript 5 or 6+), or TypeScript, [7] and may be published as standalone applications for several targets including iOS, Android, HTML5 (choice of ...
Development of Haxe began in October 2005. The first alpha version was released on November 14, 2005. [12] [13] Haxe 1.0 was released in April 2006, with support for Adobe Flash, JavaScript, and NekoVM programs. Support for PHP was added in 2008, and C++ was added in 2009. More platforms such as C# and Java were added with a compiler overhaul ...
The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain , GPL , BSD , Creative Commons , zlib , MIT , Artistic License or other (see the comparison of Free and open-source software and the ...
As of January 2025, Ruffle supports most older Flash content, which use ActionScript 1.0 and 2.0, with 95% of the language and 78% of the API having been implemented. [8] Support for ActionScript 3.0 has improved significantly since August 2022, with about 90% of the language and 76% of the API having been implemented, and an additional 7% of ...
Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well. [8] [9] Defold is a downloadable desktop app, and ships with its own embedded IDE.
A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...
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Macromedia Flash Player 8 (version 8.0.24.0) (April 23, 2006) Adobe Flash Player 9 (version 9.0.15.0, codenamed Zaphod and formerly named Flash Player 8.5) (June 22, 2006) Introduction of ActionScript Virtual Machine 2 (AVM2) with AVM1 retained for compatibility; ActionScript 3 (a superset of ECMAScript 3) via AVM2