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  2. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  3. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    When the object files are linked, the compiler is executed again and uses the helper files to optimize code across the separately compiled object files. Plugins For example, plugins can add, replace, or even remove middle-end passes operating on Gimple representations. [ 70 ]

  4. INI file - Wikipedia

    en.wikipedia.org/wiki/INI_file

    An INI file is a configuration file for computer software that consists of plain text with a structure and syntax comprising key–value pairs organized in sections. [1] The name of these configuration files comes from the filename extension INI, short for initialization, used in the MS-DOS operating system which popularized this method of software configuration.

  5. Configuration file - Wikipedia

    en.wikipedia.org/wiki/Configuration_file

    MS-DOS itself primarily relied on just one configuration file, CONFIG.SYS.This was a plain text file with simple key–value pairs (e.g. DEVICEHIGH=C:\DOS\ANSI.SYS) until MS-DOS 6, which introduced an INI-file style format.

  6. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    For C++, as of version 15.7 it conforms to C++17. [40] The C implementation of Visual Studio 2015 still doesn't support the full standard; in particular, the complex number header complex.h introduced in C99 is unsupported. Visual C++ supports the C++/CLI specification to write managed code, as well as mixed-mode code (a mix of native and ...

  7. Clang - Wikipedia

    en.wikipedia.org/wiki/Clang

    Clang (/ ˈ k l æ ŋ /) [7] is a compiler front end for the programming languages C, C++, Objective-C, Objective-C++, and the software frameworks OpenMP, [8] OpenCL, RenderScript, CUDA, SYCL, and HIP. [9] It acts as a drop-in replacement for the GNU Compiler Collection (GCC), supporting most of its compiling flags and unofficial language ...

  8. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    C, C++, C# — — — — VB.NET An IDE that provides static code analysis for C/C++ both in the editor environment and from the compiler command line. Also includes the .NET Compiler Platform (Roslyn) which provides C# and VB.NET analysis. Yasca (retired) 2010-11-01 (2.21) Yes; multiple licenses — C, C++ Java JavaScript — — ASP, PHP ...

  9. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...